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Battering-Ram

Battering-Ram
Cell 15 Series 2 physicalThree MinutesNot Automatic Lock-in

Description

The player was presented with a mock-up castle, protected by four knights and a drawbridge. The object was to construct a battering-ram which would be used to knock out each guard, before bringing down the drawbridge and releasing the crystal. The knights were stationed at differing heights, requiring the player to reconstruct the battering-ram midpoint.

Plays

Show Contestant Time Cell Outcome
Show 2 - 4 Dave Coplin 3:00 15 Win
Show 2 - 6 Adrian Bell 3:00 15 Win
Show 2 - 7 Stuart Grey 3:00 15 Win
Show 2 - 12 Grant Phipps 3:00 15 Win
Show 2 - 14 Martine Broderick 3:00 15 Lose
Plays...5 Wins...4
Loses...1
Lockins...0
Win Percentage...80.0